Open 3D Engine EMotionFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMotionFX::CommandAdjustCollider Member List

This is the complete list of members for EMotionFX::CommandAdjustCollider, including all inherited members.

AddCallback(Command::Callback *callback)MCore::Command
AZ_RTTI(CommandAdjustCollider, "{F20BE1AB-6058-43EA-B309-465EBFBAE6C3}", MCore::Command, ParameterMixinActorId, ParameterMixinJointName) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustCollider
CalcNumPostCommandCallbacks() constMCore::Command
CalcNumPreCommandCallbacks() constMCore::Command
CheckIfHasCallback(Command::Callback *callback) constMCore::Command
Command(AZStd::string commandName, Command *originalCommand)MCore::Command
CommandAdjustCollider(MCore::Command *orgCommand=nullptr) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderexplicit
CommandAdjustCollider(AZ::u32 actorId, const AZStd::string &jointName, PhysicsSetup::ColliderConfigType configType, size_t colliderIndex, MCore::Command *orgCommand=nullptr) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustCollider
Create() overrideEMotionFX::CommandAdjustColliderinlinevirtual
Execute(const MCore::CommandLine &parameters, AZStd::string &outResult) overrideEMotionFX::CommandAdjustCollidervirtual
ExecuteParameter(AZStd::optional< T > &oldParameter, AZStd::optional< T > &parameter, T &value) (defined in MCore::Command)MCore::Commandinline
GetActor(const MCore::Command *command, AZStd::string &outResult) const (defined in EMotionFX::ParameterMixinActorId)EMotionFX::ParameterMixinActorId
GetActorId() const (defined in EMotionFX::ParameterMixinActorId)EMotionFX::ParameterMixinActorIdinline
GetCallback(size_t index)MCore::Commandinline
GetDescription() const overrideEMotionFX::CommandAdjustColliderinlinevirtual
GetHistoryName() const overrideEMotionFX::CommandAdjustColliderinlinevirtual
GetIsUndoable() const overrideEMotionFX::CommandAdjustColliderinlinevirtual
GetJointName() const (defined in EMotionFX::ParameterMixinJointName)EMotionFX::ParameterMixinJointNameinline
GetName() constMCore::Command
GetNameString() constMCore::Command
GetNumCallbacks() constMCore::Command
GetOldTag() const (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
GetOriginalCommand()MCore::Commandinline
GetSyntax()MCore::Commandinline
MCore::InitSyntax()MCore::Commandvirtual
InitSyntax(MCore::CommandSyntax &syntax, bool isParameterRequired=true) (defined in EMotionFX::ParameterMixinActorId)EMotionFX::ParameterMixinActorId
InitSyntax(MCore::CommandSyntax &syntax, bool isParameterRequired=true) (defined in EMotionFX::ParameterMixinJointName)EMotionFX::ParameterMixinJointName
m_actorId (defined in EMotionFX::ParameterMixinActorId)EMotionFX::ParameterMixinActorIdprotected
m_jointName (defined in EMotionFX::ParameterMixinJointName)EMotionFX::ParameterMixinJointNameprotected
ParameterMixinActorId()=default (defined in EMotionFX::ParameterMixinActorId)EMotionFX::ParameterMixinActorId
ParameterMixinActorId(AZ::u32 actorId) (defined in EMotionFX::ParameterMixinActorId)EMotionFX::ParameterMixinActorIdexplicit
ParameterMixinJointName()=default (defined in EMotionFX::ParameterMixinJointName)EMotionFX::ParameterMixinJointName
ParameterMixinJointName(const AZStd::string &jointName) (defined in EMotionFX::ParameterMixinJointName)EMotionFX::ParameterMixinJointNameexplicit
Reflect(AZ::ReflectContext *context) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderstatic
RemoveAllCallbacks()MCore::Command
RemoveCallback(Command::Callback *callback, bool delFromMem=true)MCore::Command
s_actorIdParameterName (defined in EMotionFX::ParameterMixinActorId)EMotionFX::ParameterMixinActorIdstatic
s_commandName (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderstatic
s_jointNameParameterName (defined in EMotionFX::ParameterMixinJointName)EMotionFX::ParameterMixinJointNamestatic
SetActorId(AZ::u32 actorId) (defined in EMotionFX::ParameterMixinActorId)EMotionFX::ParameterMixinActorIdinline
SetColliderConfig(PhysicsSetup::ColliderConfigType configType) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetColliderIndex(AZ::u32 colliderIndex) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetCollisionGroupId(AzPhysics::CollisionGroups::Id collisionGroupId) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetCollisionLayer(AzPhysics::CollisionLayer collisionLayer) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetCommandParameters(const CommandLine &parameters) (defined in MCore::Command)MCore::Commandinlinevirtual
SetCommandParameters(const MCore::CommandLine &parameters) (defined in EMotionFX::ParameterMixinActorId)EMotionFX::ParameterMixinActorId
SetCommandParameters(const MCore::CommandLine &parameters) (defined in EMotionFX::ParameterMixinJointName)EMotionFX::ParameterMixinJointName
SetDimensions(AZ::Vector3 dimensions) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetHeight(float height) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetIsTrigger(bool isTrigger) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetJointName(const AZStd::string &jointName) (defined in EMotionFX::ParameterMixinJointName)EMotionFX::ParameterMixinJointNameinline
SetMaterialSlots(Physics::MaterialSlots materialSlots) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetOldCollisionGroupId(AzPhysics::CollisionGroups::Id collisionGroupId) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetOldCollisionLayer(AzPhysics::CollisionLayer collisionLayer) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetOldDimensions(AZ::Vector3 dimensions) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetOldHeight(float height) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetOldIsTrigger(bool isTrigger) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetOldMaterialSlots(Physics::MaterialSlots materialSlots) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetOldPosition(AZ::Vector3 position) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetOldRadius(float radius) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetOldRotation(AZ::Quaternion rotation) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetOldTag(AZStd::string tag) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetOriginalCommand(Command *orgCommand) (defined in MCore::Command)MCore::Commandinline
SetPosition(AZ::Vector3 position) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetRadius(float radius) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetRotation(AZ::Quaternion rotation) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
SetTag(AZStd::string tag) (defined in EMotionFX::CommandAdjustCollider)EMotionFX::CommandAdjustColliderinline
Undo(const MCore::CommandLine &parameters, AZStd::string &outResult) overrideEMotionFX::CommandAdjustCollidervirtual
~Command()MCore::Commandvirtual
~ParameterMixinActorId()=default (defined in EMotionFX::ParameterMixinActorId)EMotionFX::ParameterMixinActorIdvirtual
~ParameterMixinJointName()=default (defined in EMotionFX::ParameterMixinJointName)EMotionFX::ParameterMixinJointNamevirtual