Open 3D Engine EMotionFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMotionFX::MotionEventTrack Member List

This is the complete list of members for EMotionFX::MotionEventTrack, including all inherited members.

AddEvent(float timeValue, EventDataPtr &&data)EMotionFX::MotionEventTrack
AddEvent(float timeValue, EventDataSet &&datas) (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrack
AddEvent(float startTimeValue, float endTimeValue, EventDataPtr &&data)EMotionFX::MotionEventTrack
AddEvent(float startTimeValue, float endTimeValue, EventDataSet &&data) (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrack
Clear()EMotionFX::MotionEventTrack
CopyTo(MotionEventTrack *targetTrack) const (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrack
Create(Motion *motion)EMotionFX::MotionEventTrackstatic
Create(const char *name, Motion *motion)EMotionFX::MotionEventTrackstatic
ExtractEvents(float startTime, float endTime, const MotionInstance *motionInstance, AnimGraphEventBuffer *outEventBuffer) const (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrack
GetEvent(size_t eventNr) constEMotionFX::MotionEventTrackinline
GetEvent(size_t eventNr)EMotionFX::MotionEventTrackinline
GetIsDeletable() const (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrack
GetIsEnabled() const (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrack
GetMotion() const (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrack
GetName() const (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrack
GetNameString() const (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrack
GetNumEvents() constEMotionFX::MotionEventTrack
m_deletable (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrackprotected
m_enabledEMotionFX::MotionEventTrackprotected
m_events (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrackprotected
m_motionEMotionFX::MotionEventTrackprotected
m_name (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrackprotected
MotionEvent (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrackfriend
MotionEventTrack()=default (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrack
MotionEventTrack(Motion *motion)EMotionFX::MotionEventTrack
MotionEventTrack(const char *name, Motion *motion)EMotionFX::MotionEventTrack
MotionEventTrack(const MotionEventTrack &other) (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrack
operator=(const MotionEventTrack &other) (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrack
ProcessEvents(float startTime, float endTime, const MotionInstance *motionInstance) constEMotionFX::MotionEventTrack
Reflect(AZ::ReflectContext *context) (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrackstatic
RemoveAllEvents()EMotionFX::MotionEventTrack
RemoveEvent(size_t eventNr)EMotionFX::MotionEventTrack
ReserveNumEvents(size_t numEvents) (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrack
SetIsDeletable(bool isDeletable) (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrack
SetIsEnabled(bool enabled) (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrack
SetMotion(Motion *newMotion) (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrack
SetName(const char *name)EMotionFX::MotionEventTrack
~MotionEventTrack()=default (defined in EMotionFX::MotionEventTrack)EMotionFX::MotionEventTrackvirtual