Open 3D Engine GraphModel Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for GraphModel::ModuleGraphManager, including all inherited members.
AZ_CLASS_ALLOCATOR(ModuleGraphManager, AZ::SystemAllocator) (defined in GraphModel::ModuleGraphManager) | GraphModel::ModuleGraphManager | |
AZ_RTTI(ModuleGraphManager, "{68476353-C672-4408-9B34-A409CC63858E}") (defined in GraphModel::ModuleGraphManager) | GraphModel::ModuleGraphManager | |
GetModuleGraph(AZ::Uuid sourceFileId) | GraphModel::ModuleGraphManager | |
LoadGraph(AZ::IO::FileIOStream &stream) | GraphModel::ModuleGraphManager | protectedvirtual |
ModuleGraphManager(GraphContextPtr graphContext, AZ::SerializeContext *serializeContext=nullptr) (defined in GraphModel::ModuleGraphManager) | GraphModel::ModuleGraphManager | explicit |
SourceFileChanged(AZStd::string relativePath, AZStd::string scanFolder, AZ::Uuid sourceUUID) override | GraphModel::ModuleGraphManager | protected |
~ModuleGraphManager() (defined in GraphModel::ModuleGraphManager) | GraphModel::ModuleGraphManager | virtual |