Open 3D Engine GraphModel Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for GraphModelIntegration::ModuleNodePaletteItem, including all inherited members.
AZ_CLASS_ALLOCATOR(ModuleNodePaletteItem, AZ::SystemAllocator) (defined in GraphModelIntegration::ModuleNodePaletteItem) | GraphModelIntegration::ModuleNodePaletteItem | |
CreateMimeEvent() const override (defined in GraphModelIntegration::ModuleNodePaletteItem) | GraphModelIntegration::ModuleNodePaletteItem | inline |
m_sourceFileId (defined in GraphModelIntegration::ModuleNodePaletteItem) | GraphModelIntegration::ModuleNodePaletteItem | protected |
m_sourceFileName (defined in GraphModelIntegration::ModuleNodePaletteItem) | GraphModelIntegration::ModuleNodePaletteItem | protected |
ModuleNodePaletteItem(GraphCanvas::EditorId editorId, AZ::Uuid sourceFileId, AZStd::string_view sourceFilePath) | GraphModelIntegration::ModuleNodePaletteItem | inline |
~ModuleNodePaletteItem()=default (defined in GraphModelIntegration::ModuleNodePaletteItem) | GraphModelIntegration::ModuleNodePaletteItem |