Open 3D Engine ImGui Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ImGuiInputTextCallbackData Member List

This is the complete list of members for ImGuiInputTextCallbackData, including all inherited members.

Buf (defined in ImGuiInputTextCallbackData)ImGuiInputTextCallbackData
BufDirty (defined in ImGuiInputTextCallbackData)ImGuiInputTextCallbackData
BufSize (defined in ImGuiInputTextCallbackData)ImGuiInputTextCallbackData
BufTextLen (defined in ImGuiInputTextCallbackData)ImGuiInputTextCallbackData
ClearSelection() (defined in ImGuiInputTextCallbackData)ImGuiInputTextCallbackDatainline
CursorPos (defined in ImGuiInputTextCallbackData)ImGuiInputTextCallbackData
DeleteChars(int pos, int bytes_count) (defined in ImGuiInputTextCallbackData)ImGuiInputTextCallbackData
EventChar (defined in ImGuiInputTextCallbackData)ImGuiInputTextCallbackData
EventFlag (defined in ImGuiInputTextCallbackData)ImGuiInputTextCallbackData
EventKey (defined in ImGuiInputTextCallbackData)ImGuiInputTextCallbackData
Flags (defined in ImGuiInputTextCallbackData)ImGuiInputTextCallbackData
HasSelection() const (defined in ImGuiInputTextCallbackData)ImGuiInputTextCallbackDatainline
ImGuiInputTextCallbackData() (defined in ImGuiInputTextCallbackData)ImGuiInputTextCallbackData
InsertChars(int pos, const char *text, const char *text_end=NULL) (defined in ImGuiInputTextCallbackData)ImGuiInputTextCallbackData
SelectAll() (defined in ImGuiInputTextCallbackData)ImGuiInputTextCallbackDatainline
SelectionEnd (defined in ImGuiInputTextCallbackData)ImGuiInputTextCallbackData
SelectionStart (defined in ImGuiInputTextCallbackData)ImGuiInputTextCallbackData
UserData (defined in ImGuiInputTextCallbackData)ImGuiInputTextCallbackData