Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for LmbrCentral::SplineCommon, including all inherited members.
AZ_CLASS_ALLOCATOR(SplineCommon, AZ::SystemAllocator) (defined in LmbrCentral::SplineCommon) | LmbrCentral::SplineCommon | |
AZ_RTTI(SplineCommon, "{91A31D7E-F63A-4AA8-BC50-909B37F0AD8B}") (defined in LmbrCentral::SplineCommon) | LmbrCentral::SplineCommon | |
ChangeSplineType(SplineType splineType) (defined in LmbrCentral::SplineCommon) | LmbrCentral::SplineCommon | |
m_spline | LmbrCentral::SplineCommon | |
Reflect(AZ::ReflectContext *context) (defined in LmbrCentral::SplineCommon) | LmbrCentral::SplineCommon | static |
SetCallbacks(const AZ::IndexFunction &OnAddVertex, const AZ::IndexFunction &OnRemoveVertex, const AZ::IndexFunction &OnUpdateVertex, const AZ::VoidFunction &OnSetVertices, const AZ::VoidFunction &OnClearVertices, const AZ::VoidFunction &OnChangeType, const AZ::BoolFunction &OnOpenClose) | LmbrCentral::SplineCommon | |
SplineCommon() (defined in LmbrCentral::SplineCommon) | LmbrCentral::SplineCommon | |
~SplineCommon()=default (defined in LmbrCentral::SplineCommon) | LmbrCentral::SplineCommon | virtual |