Open 3D Engine LyShine Gem API Reference  24.09
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CUiAnimSequence Member List

This is the complete list of members for CUiAnimSequence, including all inherited members.

Activate() override (defined in CUiAnimSequence)CUiAnimSequencevirtual
add_ref() override (defined in CUiAnimSequence)CUiAnimSequencevirtual
AddNode(IUiAnimNode *node) overrideCUiAnimSequencevirtual
AddTrackEvent(const char *szEvent) overrideCUiAnimSequencevirtual
AddTrackEventListener(IUiTrackEventListener *pListener) overrideCUiAnimSequencevirtual
AdjustKeysToTimeRange(const Range &timeRange) overrideCUiAnimSequencevirtual
Animate(const SUiAnimContext &ec) override (defined in CUiAnimSequence)CUiAnimSequencevirtual
AZ_RTTI(CUiAnimSequence, "{AA5AB4ED-CB98-4166-953E-0FE1EF7AC61F}", IUiAnimSequence) (defined in CUiAnimSequence)CUiAnimSequence
ClearTrackEvents() override (defined in CUiAnimSequence)CUiAnimSequencevirtual
CopyNodes(XmlNodeRef &xmlNode, IUiAnimNode **pSelectedNodes, uint32 count) override (defined in CUiAnimSequence)CUiAnimSequencevirtual
CreateNode(EUiAnimNodeType nodeType) override (defined in CUiAnimSequence)CUiAnimSequencevirtual
CreateNode(XmlNodeRef node) override (defined in CUiAnimSequence)CUiAnimSequencevirtual
CUiAnimSequence() (defined in CUiAnimSequence)CUiAnimSequence
CUiAnimSequence(IUiAnimationSystem *pUiAnimationSystem, uint32 id) (defined in CUiAnimSequence)CUiAnimSequence
Deactivate() override (defined in CUiAnimSequence)CUiAnimSequencevirtual
eSeqFlags_16To9 enum valueIUiAnimSequence
eSeqFlags_CutScene enum valueIUiAnimSequence
eSeqFlags_EarlyAnimationUpdate enum valueIUiAnimSequence
eSeqFlags_LightAnimationSet enum valueIUiAnimSequence
eSeqFlags_NoAbort enum valueIUiAnimSequence
eSeqFlags_NoGameSounds enum valueIUiAnimSequence
eSeqFlags_NoHUD enum valueIUiAnimSequence
eSeqFlags_NoMPSyncingNeeded enum valueIUiAnimSequence
eSeqFlags_NoPlayer enum valueIUiAnimSequence
eSeqFlags_NoSeek enum valueIUiAnimSequence
eSeqFlags_NoSpeed enum valueIUiAnimSequence
eSeqFlags_OutOfRangeConstant enum valueIUiAnimSequence
eSeqFlags_OutOfRangeLoop enum valueIUiAnimSequence
eSeqFlags_PlayOnReset enum valueIUiAnimSequence
EUiAnimSequenceFlags enum nameIUiAnimSequence
FindNodeById(int nNodeId) (defined in CUiAnimSequence)CUiAnimSequence
FindNodeByName(const char *sNodeName, const IUiAnimNode *pParentDirector) override (defined in CUiAnimSequence)CUiAnimSequencevirtual
GetActiveDirector() const overrideCUiAnimSequencevirtual
GetCutSceneFlags(const bool localFlags=false) const overrideCUiAnimSequencevirtual
GetFlags() const overrideCUiAnimSequencevirtual
GetId() const overrideCUiAnimSequenceinlinevirtual
GetName() const overrideCUiAnimSequencevirtual
GetNode(int index) const overrideCUiAnimSequencevirtual
GetNodeCount() const overrideCUiAnimSequencevirtual
GetOwner() const override (defined in CUiAnimSequence)CUiAnimSequenceinlinevirtual
GetParentSequence() const overrideCUiAnimSequencevirtual
GetTime() const (defined in CUiAnimSequence)CUiAnimSequenceinline
GetTimeRange() overrideCUiAnimSequenceinlinevirtual
GetTrackEvent(int iIndex) const override (defined in CUiAnimSequence)CUiAnimSequencevirtual
GetTrackEventsCount() const overrideCUiAnimSequencevirtual
GetTrackEventStringTable() override (defined in CUiAnimSequence)CUiAnimSequenceinlinevirtual
GetUiAnimationSystem() const overrideCUiAnimSequenceinlinevirtual
InitPostLoad(IUiAnimationSystem *pUiAnimationSystem, bool remapIds, LyShine::EntityIdMap *entityIdMap) override (defined in CUiAnimSequence)CUiAnimSequencevirtual
IsActivated() const overrideCUiAnimSequenceinlinevirtual
IsAncestorOf(const IUiAnimSequence *pSequence) const overrideCUiAnimSequencevirtual
IsPaused() const overrideCUiAnimSequencevirtual
kSequenceVersion (defined in IUiAnimSequence)IUiAnimSequencestatic
MoveDownTrackEvent(const char *szEvent) override (defined in CUiAnimSequence)CUiAnimSequencevirtual
MoveUpTrackEvent(const char *szEvent) override (defined in CUiAnimSequence)CUiAnimSequencevirtual
OnLoop() overrideCUiAnimSequencevirtual
OnStart() (defined in CUiAnimSequence)CUiAnimSequencevirtual
OnStop() (defined in CUiAnimSequence)CUiAnimSequencevirtual
PasteNodes(const XmlNodeRef &xmlNode, IUiAnimNode *pParent) override (defined in CUiAnimSequence)CUiAnimSequencevirtual
Pause() override (defined in CUiAnimSequence)CUiAnimSequencevirtual
PrecacheData(float startTime) override (defined in CUiAnimSequence)CUiAnimSequencevirtual
PrecacheDynamic(float time) (defined in CUiAnimSequence)CUiAnimSequence
PrecacheStatic(const float startTime) (defined in CUiAnimSequence)CUiAnimSequence
Reflect(AZ::SerializeContext *serializeContext) (defined in CUiAnimSequence)CUiAnimSequencestatic
release() override (defined in CUiAnimSequence)CUiAnimSequencevirtual
RemoveAll() overrideCUiAnimSequencevirtual
RemoveNode(IUiAnimNode *node) overrideCUiAnimSequencevirtual
RemoveTrackEvent(const char *szEvent) override (defined in CUiAnimSequence)CUiAnimSequencevirtual
RemoveTrackEventListener(IUiTrackEventListener *pListener) override (defined in CUiAnimSequence)CUiAnimSequencevirtual
RenameTrackEvent(const char *szEvent, const char *szNewEvent) override (defined in CUiAnimSequence)CUiAnimSequencevirtual
Render() override (defined in CUiAnimSequence)CUiAnimSequencevirtual
ReorderNode(IUiAnimNode *node, IUiAnimNode *pPivotNode, bool next) override (defined in CUiAnimSequence)CUiAnimSequencevirtual
Reset(bool bSeekToStart) overrideCUiAnimSequencevirtual
ResetHard() overrideCUiAnimSequencevirtual
Resume() override (defined in CUiAnimSequence)CUiAnimSequencevirtual
Serialize(XmlNodeRef &xmlNode, bool bLoading, bool bLoadEmptyTracks=true, uint32 overrideId=0, bool bResetLightAnimSet=false) override (defined in CUiAnimSequence)CUiAnimSequencevirtual
SetActiveDirector(IUiAnimNode *pDirectorNode) overrideCUiAnimSequencevirtual
SetFlags(int flags) overrideCUiAnimSequencevirtual
SetName(const char *name) overrideCUiAnimSequencevirtual
SetOwner(IUiAnimSequenceOwner *pOwner) override (defined in CUiAnimSequence)CUiAnimSequenceinlinevirtual
SetParentSequence(IUiAnimSequence *pParentSequence) overrideCUiAnimSequencevirtual
SetTimeRange(Range timeRange) overrideCUiAnimSequencevirtual
StillUpdate() override (defined in CUiAnimSequence)CUiAnimSequencevirtual
TriggerTrackEvent(const char *event, const char *param=nullptr) overrideCUiAnimSequencevirtual
~CUiAnimSequence() (defined in CUiAnimSequence)CUiAnimSequence
~IUiAnimSequence() (defined in IUiAnimSequence)IUiAnimSequenceinlinevirtual