Open 3D Engine LyShine Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
IDraw2d Member List

This is the complete list of members for IDraw2d, including all inherited members.

DrawImage(AZ::Data::Instance< AZ::RPI::Image > image, AZ::Vector2 position, AZ::Vector2 size, float opacity=1.0f, float rotation=0.0f, const AZ::Vector2 *pivotPoint=nullptr, const AZ::Vector2 *minMaxTexCoords=nullptr, ImageOptions *imageOptions=nullptr)=0IDraw2dpure virtual
DrawImageAligned(AZ::Data::Instance< AZ::RPI::Image > image, AZ::Vector2 position, AZ::Vector2 size, HAlign horizontalAlignment, VAlign verticalAlignment, float opacity=1.0f, float rotation=0.0f, const AZ::Vector2 *minMaxTexCoords=nullptr, ImageOptions *imageOptions=nullptr)=0IDraw2dpure virtual
DrawLine(AZ::Vector2 start, AZ::Vector2 end, AZ::Color color, IDraw2d::Rounding pixelRounding=IDraw2d::Rounding::Nearest, const RenderState &renderState=RenderState{})=0IDraw2dpure virtual
DrawLineTextured(AZ::Data::Instance< AZ::RPI::Image > image, VertexPosColUV *verts, IDraw2d::Rounding pixelRounding=IDraw2d::Rounding::Nearest, const RenderState &renderState=RenderState{})=0IDraw2dpure virtual
DrawQuad(AZ::Data::Instance< AZ::RPI::Image > image, VertexPosColUV *verts, Rounding pixelRounding=Rounding::Nearest, bool clamp=false, const RenderState &renderState=RenderState{})=0IDraw2dpure virtual
DrawRectOutlineTextured(AZ::Data::Instance< AZ::RPI::Image > image, UiTransformInterface::RectPoints points, AZ::Vector2 rightVec, AZ::Vector2 downVec, AZ::Color color, uint32_t lineThickness=0)=0IDraw2dpure virtual
DrawText(const char *textString, AZ::Vector2 position, float pointSize, float opacity=1.0f, TextOptions *textOptions=nullptr)=0IDraw2dpure virtual
GetDefaultImageOptions() const =0IDraw2dpure virtual
GetDefaultTextOptions() const =0IDraw2dpure virtual
GetDeferPrimitives()=0IDraw2dpure virtual
GetTextSize(const char *textString, float pointSize, TextOptions *textOptions=nullptr)=0IDraw2dpure virtual
GetViewportDpiScalingFactor() const =0IDraw2dpure virtual
GetViewportHeight() const =0IDraw2dpure virtual
GetViewportWidth() const =0IDraw2dpure virtual
HAlign enum nameIDraw2d
MAX_TEXT_STRING_LENGTH enum valueIDraw2d
RenderDeferredPrimitives()=0IDraw2dpure virtual
Rounding enum nameIDraw2d
SetDeferPrimitives(bool deferPrimitives)=0IDraw2dpure virtual
SetSortKey(int64_t key)=0IDraw2dpure virtual
VAlign enum nameIDraw2d
~IDraw2d()IDraw2dinlinevirtual