Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for LyShine::RenderNode, including all inherited members.
GetType() const (defined in LyShine::RenderNode) | LyShine::RenderNode | inline |
Render(UiRenderer *uiRenderer, const AZ::Matrix4x4 &modelViewProjMat, AZ::RHI::Ptr< AZ::RPI::DynamicDrawContext > dynamicDraw)=0 (defined in LyShine::RenderNode) | LyShine::RenderNode | pure virtual |
RenderNode(RenderNodeType type) (defined in LyShine::RenderNode) | LyShine::RenderNode | inline |
ValidateNode()=0 (defined in LyShine::RenderNode) | LyShine::RenderNode | pure virtual |
~RenderNode() (defined in LyShine::RenderNode) | LyShine::RenderNode | inlinevirtual |