Open 3D Engine LyShine Gem API Reference 23.10.0
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UiAnimationInterface Member List

This is the complete list of members for UiAnimationInterface, including all inherited members.

AbortSequence(const AZStd::string &sequenceName)=0UiAnimationInterfacepure virtual
GetSequenceLength(const AZStd::string &sequenceName)=0UiAnimationInterfacepure virtual
GetSequencePlayingSpeed(const AZStd::string &sequenceName)=0UiAnimationInterfacepure virtual
GetSequencePlayingTime(const AZStd::string &sequenceName)=0UiAnimationInterfacepure virtual
HandlerPolicyUiAnimationInterfacestatic
IsSequencePlaying(const AZStd::string &sequenceName)=0UiAnimationInterfacepure virtual
PauseSequence(const AZStd::string &sequenceName)=0UiAnimationInterfacepure virtual
PlaySequenceRange(const AZStd::string &sequenceName, float startTime, float endTime)=0UiAnimationInterfacepure virtual
ResetSequence(const AZStd::string &sequenceName)=0UiAnimationInterfacepure virtual
ResumeSequence(const AZStd::string &sequenceName)=0UiAnimationInterfacepure virtual
SetSequencePlayingSpeed(const AZStd::string &sequenceName, float speed)=0UiAnimationInterfacepure virtual
SetSequenceStopBehavior(IUiAnimationSystem::ESequenceStopBehavior stopBehavior)=0UiAnimationInterfacepure virtual
StartSequence(const AZStd::string &sequenceName)=0UiAnimationInterfacepure virtual
StopSequence(const AZStd::string &sequenceName)=0UiAnimationInterfacepure virtual
~UiAnimationInterface() (defined in UiAnimationInterface)UiAnimationInterfaceinlinevirtual