Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiCanvasAssetRefInterface, including all inherited members.
GetCanvasPathname()=0 | UiCanvasAssetRefInterface | pure virtual |
GetIsAutoLoad()=0 | UiCanvasAssetRefInterface | pure virtual |
GetShouldLoadDisabled()=0 | UiCanvasAssetRefInterface | pure virtual |
LoadCanvas()=0 | UiCanvasAssetRefInterface | pure virtual |
SetCanvasPathname(const AZStd::string &pathname)=0 | UiCanvasAssetRefInterface | pure virtual |
SetIsAutoLoad(bool isAutoLoad)=0 | UiCanvasAssetRefInterface | pure virtual |
SetShouldLoadDisabled(bool shouldLoadDisabled)=0 | UiCanvasAssetRefInterface | pure virtual |
UnloadCanvas()=0 | UiCanvasAssetRefInterface | pure virtual |
~UiCanvasAssetRefInterface() (defined in UiCanvasAssetRefInterface) | UiCanvasAssetRefInterface | inlinevirtual |