Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiCursorInterface, including all inherited members.
AddressPolicy (defined in UiCursorInterface) | UiCursorInterface | static |
DecrementVisibleCounter()=0 | UiCursorInterface | pure virtual |
GetUiCursorPosition()=0 | UiCursorInterface | pure virtual |
HandlerPolicy (defined in UiCursorInterface) | UiCursorInterface | static |
IncrementVisibleCounter()=0 | UiCursorInterface | pure virtual |
IsUiCursorVisible()=0 | UiCursorInterface | pure virtual |
SetUiCursor(const char *cursorImagePath)=0 | UiCursorInterface | pure virtual |
SetUiCursorPosition(const AZ::Vector2 &)=0 | UiCursorInterface | pure virtual |