Open 3D Engine LyShine Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiEditorEntityContextRequests Member List

This is the complete list of members for UiEditorEntityContextRequests, including all inherited members.

AddressPolicy (defined in UiEditorEntityContextRequests)UiEditorEntityContextRequestsstatic
BusIdType typedef (defined in UiEditorEntityContextRequests)UiEditorEntityContextRequests
CloneEditorSliceInstance(AZ::SliceComponent::SliceInstanceAddress sourceInstance)=0UiEditorEntityContextRequestspure virtual
DeleteElements(AzToolsFramework::EntityIdList elements)=0UiEditorEntityContextRequestspure virtual
DetachSliceEntities(const AzToolsFramework::EntityIdList &entities)=0UiEditorEntityContextRequestspure virtual
GetUiRootSlice()=0UiEditorEntityContextRequestspure virtual
HandlerPolicy (defined in UiEditorEntityContextRequests)UiEditorEntityContextRequestsstatic
HasPendingRequests()=0UiEditorEntityContextRequestspure virtual
InstantiateEditorSlice(const AZ::Data::Asset< AZ::Data::AssetData > &sliceAsset, AZ::Vector2 viewportPosition)=0UiEditorEntityContextRequestspure virtual
InstantiateEditorSliceAtChildIndex(const AZ::Data::Asset< AZ::Data::AssetData > &sliceAsset, AZ::Vector2 viewportPosition, int childIndex)=0UiEditorEntityContextRequestspure virtual
IsInstantiatingSlices()=0UiEditorEntityContextRequestspure virtual
QueueSliceReplacement(const char *targetPath, const AZStd::unordered_map< AZ::EntityId, AZ::EntityId > &selectedToAssetMap, const AZStd::unordered_set< AZ::EntityId > &entitiesToReplace, AZ::Entity *commonParent, AZ::Entity *insertBefore)=0UiEditorEntityContextRequestspure virtual
RestoreSliceEntity(AZ::Entity *entity, const AZ::SliceComponent::EntityRestoreInfo &info)=0UiEditorEntityContextRequestspure virtual
~UiEditorEntityContextRequests() (defined in UiEditorEntityContextRequests)UiEditorEntityContextRequestsinlinevirtual