Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiInteractableStateAction Member List

This is the complete list of members for UiInteractableStateAction, including all inherited members.

ApplyState()=0UiInteractableStateActionpure virtual
AZ_CLASS_ALLOCATOR(UiInteractableStateAction, AZ::SystemAllocator) (defined in UiInteractableStateAction)UiInteractableStateAction
AZ_RTTI(UiInteractableStateAction, "{D86C82E1-E027-453F-A43B-BD801CF88391}") (defined in UiInteractableStateAction)UiInteractableStateAction
EntityComboBoxVec typedef (defined in UiInteractableStateAction)UiInteractableStateAction
GetTargetEntity() (defined in UiInteractableStateAction)UiInteractableStateActioninlinevirtual
Init(AZ::EntityId)UiInteractableStateActionvirtual
m_interactableEntityUiInteractableStateActionprotected
PopulateTargetEntityList() (defined in UiInteractableStateAction)UiInteractableStateAction
Reflect(AZ::ReflectContext *context) (defined in UiInteractableStateAction)UiInteractableStateActionstatic
SetInteractableEntity(AZ::EntityId interactableEntityId) (defined in UiInteractableStateAction)UiInteractableStateActionvirtual
~UiInteractableStateAction() (defined in UiInteractableStateAction)UiInteractableStateActioninlinevirtual