Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiGameEntityContext::InstantiatingDynamicSlice, including all inherited members.
InstantiatingDynamicSlice(const AZ::Data::Asset< AZ::Data::AssetData > &asset, const AZ::Vector2 &position, bool isViewportPosition, AZ::Entity *parent) (defined in UiGameEntityContext::InstantiatingDynamicSlice) | UiGameEntityContext::InstantiatingDynamicSlice | inline |
m_asset (defined in UiGameEntityContext::InstantiatingDynamicSlice) | UiGameEntityContext::InstantiatingDynamicSlice | |
m_isViewportPosition (defined in UiGameEntityContext::InstantiatingDynamicSlice) | UiGameEntityContext::InstantiatingDynamicSlice | |
m_parent (defined in UiGameEntityContext::InstantiatingDynamicSlice) | UiGameEntityContext::InstantiatingDynamicSlice | |
m_position (defined in UiGameEntityContext::InstantiatingDynamicSlice) | UiGameEntityContext::InstantiatingDynamicSlice |