Open 3D Engine LyShine Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiGameEntityContext::InstantiatingDynamicSlice Member List

This is the complete list of members for UiGameEntityContext::InstantiatingDynamicSlice, including all inherited members.

InstantiatingDynamicSlice(const AZ::Data::Asset< AZ::Data::AssetData > &asset, const AZ::Vector2 &position, bool isViewportPosition, AZ::Entity *parent) (defined in UiGameEntityContext::InstantiatingDynamicSlice)UiGameEntityContext::InstantiatingDynamicSliceinline
m_asset (defined in UiGameEntityContext::InstantiatingDynamicSlice)UiGameEntityContext::InstantiatingDynamicSlice
m_isViewportPosition (defined in UiGameEntityContext::InstantiatingDynamicSlice)UiGameEntityContext::InstantiatingDynamicSlice
m_parent (defined in UiGameEntityContext::InstantiatingDynamicSlice)UiGameEntityContext::InstantiatingDynamicSlice
m_position (defined in UiGameEntityContext::InstantiatingDynamicSlice)UiGameEntityContext::InstantiatingDynamicSlice