Open 3D Engine LyShine Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiTransformInterface::Rect Member List

This is the complete list of members for UiTransformInterface::Rect, including all inherited members.

bottom (defined in UiTransformInterface::Rect)UiTransformInterface::Rect
GetCenter() (defined in UiTransformInterface::Rect)UiTransformInterface::Rectinline
GetCenterX() (defined in UiTransformInterface::Rect)UiTransformInterface::Rectinline
GetCenterY() (defined in UiTransformInterface::Rect)UiTransformInterface::Rectinline
GetHeight() const (defined in UiTransformInterface::Rect)UiTransformInterface::Rectinline
GetPoints() (defined in UiTransformInterface::Rect)UiTransformInterface::Rectinline
GetSize() const (defined in UiTransformInterface::Rect)UiTransformInterface::Rectinline
GetWidth() const (defined in UiTransformInterface::Rect)UiTransformInterface::Rectinline
left (defined in UiTransformInterface::Rect)UiTransformInterface::Rect
MoveBy(AZ::Vector2 offset) (defined in UiTransformInterface::Rect)UiTransformInterface::Rectinline
operator!=(const Rect &rhs) const (defined in UiTransformInterface::Rect)UiTransformInterface::Rectinline
operator==(const Rect &rhs) const (defined in UiTransformInterface::Rect)UiTransformInterface::Rectinline
right (defined in UiTransformInterface::Rect)UiTransformInterface::Rect
Set(float l, float r, float t, float b) (defined in UiTransformInterface::Rect)UiTransformInterface::Rectinline
top (defined in UiTransformInterface::Rect)UiTransformInterface::Rect