Open 3D Engine Maestro Gem API Reference 23.10.0
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CSequenceTrack Member List

This is the complete list of members for CSequenceTrack, including all inherited members.

AZ_CLASS_ALLOCATOR(CSequenceTrack, AZ::SystemAllocator) (defined in CSequenceTrack)CSequenceTrack
AZ_RTTI(CSequenceTrack, "{5801883A-5289-4FA1-BECE-9EF02C1D62F5}", IAnimTrack) (defined in CSequenceTrack)CSequenceTrack
FindKey(float time) overrideTAnimTrack< ISequenceKey >inline
GetActiveKey(float time, ISequenceKey *key)TAnimTrack< ISequenceKey >inline
GetFlags() overrideTAnimTrack< ISequenceKey >inline
GetKey(int index, IKey *key) const overrideTAnimTrack< ISequenceKey >inline
GetKeyFlags(int index) overrideTAnimTrack< ISequenceKey >inline
GetKeyInfo(int key, const char *&description, float &duration) (defined in CSequenceTrack)CSequenceTrack
GetKeyTime(int index) const overrideTAnimTrack< ISequenceKey >inline
GetNumKeys() const overrideTAnimTrack< ISequenceKey >inline
HasKeys() const overrideTAnimTrack< ISequenceKey >inline
IsMasked(const uint32 mask) const overrideTAnimTrack< ISequenceKey >inline
Reflect(AZ::ReflectContext *context) (defined in CSequenceTrack)CSequenceTrackstatic
RemoveKey(int num) overrideTAnimTrack< ISequenceKey >inline
Serialize(XmlNodeRef &xmlNode, bool bLoading, bool bLoadEmptyTracks=true) overrideTAnimTrack< ISequenceKey >inline
SerializeKey(ISequenceKey &key, XmlNodeRef &keyNode, bool bLoading)CSequenceTrackvirtual
SetFlags(int flags) overrideTAnimTrack< ISequenceKey >inline
SetKey(int index, IKey *key) overrideTAnimTrack< ISequenceKey >inline
SetKeyFlags(int index, int flags) overrideTAnimTrack< ISequenceKey >inline
SetKeyTime(int index, float time) overrideTAnimTrack< ISequenceKey >inline
SetNumKeys(int numKeys) overrideTAnimTrack< ISequenceKey >inline
SetTimeRange(const Range &timeRange) overrideTAnimTrack< ISequenceKey >inline
SortKeys() overrideTAnimTrack< ISequenceKey >inline