Open 3D Engine Maestro Gem API Reference 25.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Maestro::CGotoTrack Member List

This is the complete list of members for Maestro::CGotoTrack, including all inherited members.

AZ_CLASS_ALLOCATOR(CGotoTrack, AZ::SystemAllocator) (defined in Maestro::CGotoTrack)Maestro::CGotoTrack
AZ_RTTI(CGotoTrack, "{B9A6BD22-F669-4D84-AD1D-B7BD07165C5D}", IAnimTrack) (defined in Maestro::CGotoTrack)Maestro::CGotoTrack
CGotoTrack() (defined in Maestro::CGotoTrack)Maestro::CGotoTrack
FindKey(float time) const overrideMaestro::TAnimTrack< IDiscreteFloatKey >inline
GetActiveKey(float time, IDiscreteFloatKey *key)Maestro::TAnimTrack< IDiscreteFloatKey >inlinevirtual
GetFlags() const overrideMaestro::TAnimTrack< IDiscreteFloatKey >inline
GetKey(int index, IKey *key) const overrideMaestro::TAnimTrack< IDiscreteFloatKey >inline
GetKeyFlags(int index) overrideMaestro::TAnimTrack< IDiscreteFloatKey >inline
GetKeyInfo(int keyIndex, const char *&description, float &duration) const override (defined in Maestro::CGotoTrack)Maestro::CGotoTrack
GetKeyTime(int index) const overrideMaestro::TAnimTrack< IDiscreteFloatKey >inline
GetMinKeyTimeDelta() const overrideMaestro::TAnimTrack< IDiscreteFloatKey >inline
GetNumKeys() const overrideMaestro::TAnimTrack< IDiscreteFloatKey >inline
GetValue(float time, float &value, bool applyMultiplier=false) const override (defined in Maestro::CGotoTrack)Maestro::CGotoTrack
GetValueType() const override (defined in Maestro::CGotoTrack)Maestro::CGotoTrack
HasKeys() const overrideMaestro::TAnimTrack< IDiscreteFloatKey >inline
IsMasked(const uint32 mask) const overrideMaestro::TAnimTrack< IDiscreteFloatKey >inline
m_DefaultValue (defined in Maestro::CGotoTrack)Maestro::CGotoTrackprotected
Reflect(AZ::ReflectContext *context) (defined in Maestro::CGotoTrack)Maestro::CGotoTrackstatic
RemoveKey(int keyIndex) overrideMaestro::TAnimTrack< IDiscreteFloatKey >inline
Serialize(XmlNodeRef &xmlNode, bool bLoading, bool bLoadEmptyTracks=true) overrideMaestro::TAnimTrack< IDiscreteFloatKey >inline
SerializeKey(IDiscreteFloatKey &key, XmlNodeRef &keyNode, bool bLoading) overrideMaestro::CGotoTrackvirtual
SetFlags(int flags) overrideMaestro::TAnimTrack< IDiscreteFloatKey >inline
SetKey(int index, IKey *key) overrideMaestro::TAnimTrack< IDiscreteFloatKey >inline
SetKeyAtTime(float time, IKey *key) (defined in Maestro::CGotoTrack)Maestro::CGotoTrackprotected
SetKeyFlags(int index, int flags) overrideMaestro::TAnimTrack< IDiscreteFloatKey >inline
SetKeyTime(int index, float time) overrideMaestro::TAnimTrack< IDiscreteFloatKey >inline
SetNumKeys(int numKeys) overrideMaestro::TAnimTrack< IDiscreteFloatKey >inline
SetTimeRange(const Range &timeRange) overrideMaestro::TAnimTrack< IDiscreteFloatKey >inline
SetValue(float time, const float &value, bool bDefault=false, bool applyMultiplier=false) override (defined in Maestro::CGotoTrack)Maestro::CGotoTrack
SortKeys() overrideMaestro::TAnimTrack< IDiscreteFloatKey >inline