Open 3D Engine Multiplayer Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Multiplayer::INetworkSpawnableLibrary, including all inherited members.
AZ_RTTI(INetworkSpawnableLibrary, "{A3CF809C-6C1D-4B43-B2C4-3901B5DE1ABE}") (defined in Multiplayer::INetworkSpawnableLibrary) | Multiplayer::INetworkSpawnableLibrary | |
BuildSpawnablesList()=0 (defined in Multiplayer::INetworkSpawnableLibrary) | Multiplayer::INetworkSpawnableLibrary | pure virtual |
GetAssetIdByName(AZ::Name name)=0 (defined in Multiplayer::INetworkSpawnableLibrary) | Multiplayer::INetworkSpawnableLibrary | pure virtual |
GetSpawnableNameFromAssetId(AZ::Data::AssetId assetId)=0 (defined in Multiplayer::INetworkSpawnableLibrary) | Multiplayer::INetworkSpawnableLibrary | pure virtual |
ProcessSpawnableAsset(const AZStd::string &relativePath, AZ::Data::AssetId id)=0 (defined in Multiplayer::INetworkSpawnableLibrary) | Multiplayer::INetworkSpawnableLibrary | pure virtual |
~INetworkSpawnableLibrary()=default (defined in Multiplayer::INetworkSpawnableLibrary) | Multiplayer::INetworkSpawnableLibrary | virtual |