Open 3D Engine Multiplayer Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Multiplayer::NullEntityDomain, including all inherited members.
DebugDraw() const override | Multiplayer::NullEntityDomain | virtual |
GetAabb() const override | Multiplayer::NullEntityDomain | virtual |
HandleLossOfAuthoritativeReplicator(const ConstNetworkEntityHandle &entityHandle) override | Multiplayer::NullEntityDomain | virtual |
IsInDomain(const ConstNetworkEntityHandle &entityHandle) const override | Multiplayer::NullEntityDomain | virtual |
NullEntityDomain()=default (defined in Multiplayer::NullEntityDomain) | Multiplayer::NullEntityDomain | |
NullEntityDomain(const NullEntityDomain &rhs)=default (defined in Multiplayer::NullEntityDomain) | Multiplayer::NullEntityDomain | |
SetAabb(const AZ::Aabb &aabb) override | Multiplayer::NullEntityDomain | virtual |
~IEntityDomain()=default (defined in Multiplayer::IEntityDomain) | Multiplayer::IEntityDomain | virtual |