Open 3D Engine NvCloth Gem API Reference  24.09
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NvCloth::ActorClothSkinning Member List

This is the complete list of members for NvCloth::ActorClothSkinning, including all inherited members.

ActorClothSkinning(AZ::EntityId entityId) (defined in NvCloth::ActorClothSkinning)NvCloth::ActorClothSkinningexplicit
ApplySkinning(const AZStd::vector< AZ::Vector4 > &originalPositions, AZStd::vector< AZ::Vector4 > &positions)=0NvCloth::ActorClothSkinningpure virtual
ApplySkinningOnNonSimulatedVertices(const MeshClothInfo &originalData, ClothComponentMesh::RenderData &renderData)=0NvCloth::ActorClothSkinningpure virtual
AZ_TYPE_INFO(ActorClothSkinning, "{3E7C664D-096B-4126-8553-3241BA965533}") (defined in NvCloth::ActorClothSkinning)NvCloth::ActorClothSkinning
Create(AZ::EntityId entityId, const MeshNodeInfo &meshNodeInfo, const AZStd::vector< SimParticleFormat > &originalMeshParticles, const size_t numSimulatedVertices, const AZStd::vector< int > &meshRemappedVertices) (defined in NvCloth::ActorClothSkinning)NvCloth::ActorClothSkinningstatic
IsActorVisible() constNvCloth::ActorClothSkinning
m_entityId (defined in NvCloth::ActorClothSkinning)NvCloth::ActorClothSkinningprotected
m_isActorVisible (defined in NvCloth::ActorClothSkinning)NvCloth::ActorClothSkinningprotected
m_jointIndices (defined in NvCloth::ActorClothSkinning)NvCloth::ActorClothSkinningprotected
m_nonSimulatedVertices (defined in NvCloth::ActorClothSkinning)NvCloth::ActorClothSkinningprotected
m_simulatedVertices (defined in NvCloth::ActorClothSkinning)NvCloth::ActorClothSkinningprotected
m_skinningInfluences (defined in NvCloth::ActorClothSkinning)NvCloth::ActorClothSkinningprotected
m_wasActorVisible (defined in NvCloth::ActorClothSkinning)NvCloth::ActorClothSkinningprotected
UpdateActorVisibility()NvCloth::ActorClothSkinning
UpdateSkinning()=0NvCloth::ActorClothSkinningpure virtual
WasActorVisible() constNvCloth::ActorClothSkinning
~ActorClothSkinning()=default (defined in NvCloth::ActorClothSkinning)NvCloth::ActorClothSkinningvirtual