Open 3D Engine NvCloth Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for NvCloth::Factory, including all inherited members.
AZ_RTTI(Factory, "{ABA9A937-2FE2-44A3-A143-E1594B479BE6}") (defined in NvCloth::Factory) | NvCloth::Factory | |
CreateCloth(const AZStd::vector< SimParticleFormat > &initialParticles, Fabric *fabric) (defined in NvCloth::Factory) | NvCloth::Factory | |
CreateFabric(const FabricCookedData &fabricCookedData) (defined in NvCloth::Factory) | NvCloth::Factory | |
CreateSolver(const AZStd::string &name) (defined in NvCloth::Factory) | NvCloth::Factory | |
Destroy() (defined in NvCloth::Factory) | NvCloth::Factory | virtual |
Init() (defined in NvCloth::Factory) | NvCloth::Factory | virtual |
m_nvFactory | NvCloth::Factory | protected |
~Factory()=default (defined in NvCloth::Factory) | NvCloth::Factory | virtual |