Open 3D Engine NvCloth Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for NvCloth::TangentSpaceHelper, including all inherited members.
AZ_RTTI(TangentSpaceHelper, "{2F8400BF-045A-49C3-B9D1-356011907E62}", ITangentSpaceHelper) (defined in NvCloth::TangentSpaceHelper) | NvCloth::TangentSpaceHelper | |
CalculateNormals(const AZStd::vector< SimParticleFormat > &vertices, const AZStd::vector< SimIndexType > &indices, AZStd::vector< AZ::Vector3 > &outNormals) override (defined in NvCloth::TangentSpaceHelper) | NvCloth::TangentSpaceHelper | protected |
CalculateTangentsAndBitagents(const AZStd::vector< SimParticleFormat > &vertices, const AZStd::vector< SimIndexType > &indices, const AZStd::vector< SimUVType > &uvs, const AZStd::vector< AZ::Vector3 > &normals, AZStd::vector< AZ::Vector3 > &outTangents, AZStd::vector< AZ::Vector3 > &outBitangents) override (defined in NvCloth::TangentSpaceHelper) | NvCloth::TangentSpaceHelper | protected |
CalculateTangentSpace(const AZStd::vector< SimParticleFormat > &vertices, const AZStd::vector< SimIndexType > &indices, const AZStd::vector< SimUVType > &uvs, AZStd::vector< AZ::Vector3 > &outTangents, AZStd::vector< AZ::Vector3 > &outBitangents, AZStd::vector< AZ::Vector3 > &outNormals) override (defined in NvCloth::TangentSpaceHelper) | NvCloth::TangentSpaceHelper | protected |