Open 3D Engine OpenXRVk Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
OpenXRVk::Device Member List

This is the complete list of members for OpenXRVk::Device, including all inherited members.

AZ_CLASS_ALLOCATOR(Device, AZ::SystemAllocator) (defined in OpenXRVk::Device)OpenXRVk::Device
AZ_RTTI(Device, "{81FD9B99-EDA5-4381-90EC-335073554379}", XR::Device) (defined in OpenXRVk::Device)OpenXRVk::Device
Create() (defined in OpenXRVk::Device)OpenXRVk::Devicestatic
GetGraphicsBinding(AZ::RHI::HardwareQueueClass queueClass) constOpenXRVk::Device
GetNativeDevice() constOpenXRVk::Device
GetNativePhysicalDevice() constOpenXRVk::Device
GetPredictedDisplayTime() constOpenXRVk::Device
GetViewFov(AZ::u32 viewIndex, AZ::RPI::FovData &outFovData) const overrideOpenXRVk::Device
GetViewPose(AZ::u32 viewIndex, AZ::RPI::PoseData &outPoseData) const overrideOpenXRVk::Device
InitXrViews(uint32_t numViews)OpenXRVk::Device
ShouldRender() constOpenXRVk::Device