Open 3D Engine PhysX Gem API Reference
24.09
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This is the complete list of members for PhysX::ForceRegionComponent, including all inherited members.
Activate() override (defined in PhysX::ForceRegionComponent) | PhysX::ForceRegionComponent | protected |
AZ_COMPONENT(ForceRegionComponent, ForceRegionComponentTypeId) (defined in PhysX::ForceRegionComponent) | PhysX::ForceRegionComponent | |
Deactivate() override (defined in PhysX::ForceRegionComponent) | PhysX::ForceRegionComponent | protected |
DisplayEntityViewport(const AzFramework::ViewportInfo &viewportInfo, AzFramework::DebugDisplayRequests &debugDisplayRequests) override (defined in PhysX::ForceRegionComponent) | PhysX::ForceRegionComponent | protected |
ForceRegionComponent() (defined in PhysX::ForceRegionComponent) | PhysX::ForceRegionComponent | |
ForceRegionComponent(ForceRegion &&forceRegion, bool debug) (defined in PhysX::ForceRegionComponent) | PhysX::ForceRegionComponent | explicit |
GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType &required) (defined in PhysX::ForceRegionComponent) | PhysX::ForceRegionComponent | inlineprotectedstatic |
OnPhysicsDisabled(const AZ::EntityId &entityId) override (defined in PhysX::ForceRegionComponent) | PhysX::ForceRegionComponent | protected |
OnPhysicsEnabled(const AZ::EntityId &entityId) override (defined in PhysX::ForceRegionComponent) | PhysX::ForceRegionComponent | protected |
Reflect(AZ::ReflectContext *context) (defined in PhysX::ForceRegionComponent) | PhysX::ForceRegionComponent | static |
~ForceRegionComponent()=default (defined in PhysX::ForceRegionComponent) | PhysX::ForceRegionComponent |