Open 3D Engine PhysX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for PhysX::JointsSubComponentModeSnap, including all inherited members.
AZ_CLASS_ALLOCATOR_DECL (defined in PhysX::JointsSubComponentModeSnap) | PhysX::JointsSubComponentModeSnap | |
DisplayEntityViewport(const AzFramework::ViewportInfo &viewportInfo, AzFramework::DebugDisplayRequests &debugDisplay) override (defined in PhysX::JointsSubComponentModeSnap) | PhysX::JointsSubComponentModeSnap | protected |
DisplaySpecificSnapType([[maybe_unused]] const AzFramework::ViewportInfo &viewportInfo, [[maybe_unused]] AzFramework::DebugDisplayRequests &debugDisplay, [[maybe_unused]] const AZ::Vector3 &jointPosition, [[maybe_unused]] const AZ::Vector3 &snapDirection, [[maybe_unused]] float snapLength) | PhysX::JointsSubComponentModeSnap | inlineprotectedvirtual |
GetPickedEntityName() (defined in PhysX::JointsSubComponentModeSnap) | PhysX::JointsSubComponentModeSnap | protected |
GetPosition() const (defined in PhysX::JointsSubComponentModeSnap) | PhysX::JointsSubComponentModeSnap | protected |
HandleMouseInteraction(const AzToolsFramework::ViewportInteraction::MouseInteractionEvent &mouseInteraction) override (defined in PhysX::JointsSubComponentModeSnap) | PhysX::JointsSubComponentModeSnap | |
PhysX::PhysXSubComponentModeBase::HandleMouseInteraction([[maybe_unused]] const AzToolsFramework::ViewportInteraction::MouseInteractionEvent &mouseInteraction) | PhysX::PhysXSubComponentModeBase | inlinevirtual |
JointsSubComponentModeSnap()=default (defined in PhysX::JointsSubComponentModeSnap) | PhysX::JointsSubComponentModeSnap | |
m_entityComponentId (defined in PhysX::JointsSubComponentModeSnap) | PhysX::JointsSubComponentModeSnap | protected |
m_manipulator (defined in PhysX::JointsSubComponentModeSnap) | PhysX::JointsSubComponentModeSnap | protected |
m_pickedEntity (defined in PhysX::JointsSubComponentModeSnap) | PhysX::JointsSubComponentModeSnap | protected |
m_pickedEntityAabb (defined in PhysX::JointsSubComponentModeSnap) | PhysX::JointsSubComponentModeSnap | protected |
m_pickedPosition (defined in PhysX::JointsSubComponentModeSnap) | PhysX::JointsSubComponentModeSnap | protected |
m_picker (defined in PhysX::JointsSubComponentModeSnap) | PhysX::JointsSubComponentModeSnap | protected |
Refresh(const AZ::EntityComponentIdPair &idPair) override | PhysX::JointsSubComponentModeSnap | virtual |
ResetValues(const AZ::EntityComponentIdPair &idPair)=0 | PhysX::PhysXSubComponentModeBase | pure virtual |
Setup(const AZ::EntityComponentIdPair &idPair) override | PhysX::JointsSubComponentModeSnap | virtual |
Teardown(const AZ::EntityComponentIdPair &idPair) override | PhysX::JointsSubComponentModeSnap | virtual |
~PhysXSubComponentModeBase()=default (defined in PhysX::PhysXSubComponentModeBase) | PhysX::PhysXSubComponentModeBase | virtual |