This is the complete list of members for PhysX::PhysXSceneInterface, including all inherited members.
| AddJoint(AzPhysics::SceneHandle sceneHandle, const AzPhysics::JointConfiguration *jointConfig, AzPhysics::SimulatedBodyHandle parentBody, AzPhysics::SimulatedBodyHandle childBody) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| AddSimulatedBodies(AzPhysics::SceneHandle sceneHandle, const AzPhysics::SimulatedBodyConfigurationList &simulatedBodyConfigs) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| AddSimulatedBody(AzPhysics::SceneHandle sceneHandle, const AzPhysics::SimulatedBodyConfiguration *simulatedBodyConfig) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| DisableSimulationOfBody(AzPhysics::SceneHandle sceneHandle, AzPhysics::SimulatedBodyHandle bodyHandle) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| EnableSimulationOfBody(AzPhysics::SceneHandle sceneHandle, AzPhysics::SimulatedBodyHandle bodyHandle) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| FinishSimulation(AzPhysics::SceneHandle sceneHandle) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| GetGravity(AzPhysics::SceneHandle sceneHandle) const override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| GetJointFromHandle(AzPhysics::SceneHandle sceneHandle, AzPhysics::JointHandle jointHandle) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| GetScene(AzPhysics::SceneHandle handle) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| GetSceneHandle(const AZStd::string &sceneName) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| GetSimulatedBodiesFromHandle(AzPhysics::SceneHandle sceneHandle, const AzPhysics::SimulatedBodyHandleList &bodyHandles) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| GetSimulatedBodyFromHandle(AzPhysics::SceneHandle sceneHandle, AzPhysics::SimulatedBodyHandle bodyHandle) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| IsEnabled(AzPhysics::SceneHandle sceneHandle) const override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| PhysXSceneInterface(PhysXSystem *physxSystem) (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | explicit |
| QueryScene(AzPhysics::SceneHandle sceneHandle, const AzPhysics::SceneQueryRequest *request) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| QueryScene(AzPhysics::SceneHandle sceneHandle, const AzPhysics::SceneQueryRequest *request, AzPhysics::SceneQueryHits &result) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| QuerySceneAsync(AzPhysics::SceneHandle sceneHandle, AzPhysics::SceneQuery::AsyncRequestId requestId, const AzPhysics::SceneQueryRequest *request, AzPhysics::SceneQuery::AsyncCallback callback) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| QuerySceneAsyncBatch(AzPhysics::SceneHandle sceneHandle, AzPhysics::SceneQuery::AsyncRequestId requestId, const AzPhysics::SceneQueryRequests &requests, AzPhysics::SceneQuery::AsyncBatchCallback callback) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| QuerySceneBatch(AzPhysics::SceneHandle sceneHandle, const AzPhysics::SceneQueryRequests &requests) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| RegisterSceneActiveSimulatedBodiesHandler(AzPhysics::SceneHandle sceneHandle, AzPhysics::SceneEvents::OnSceneActiveSimulatedBodiesEvent::Handler &handler) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| RegisterSceneCollisionEventHandler(AzPhysics::SceneHandle sceneHandle, AzPhysics::SceneEvents::OnSceneCollisionsEvent::Handler &handler) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| RegisterSceneConfigurationChangedEventHandler(AzPhysics::SceneHandle sceneHandle, AzPhysics::SceneEvents::OnSceneConfigurationChanged::Handler &handler) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| RegisterSceneGravityChangedEvent(AzPhysics::SceneHandle sceneHandle, AzPhysics::SceneEvents::OnSceneGravityChangedEvent::Handler &handler) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| RegisterSceneSimulationFinishHandler(AzPhysics::SceneHandle sceneHandle, AzPhysics::SceneEvents::OnSceneSimulationFinishHandler &handler) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| RegisterSceneSimulationStartHandler(AzPhysics::SceneHandle sceneHandle, AzPhysics::SceneEvents::OnSceneSimulationStartHandler &handler) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| RegisterSceneTriggersEventHandler(AzPhysics::SceneHandle sceneHandle, AzPhysics::SceneEvents::OnSceneTriggersEvent::Handler &handler) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| RegisterSimulationBodyAddedHandler(AzPhysics::SceneHandle sceneHandle, AzPhysics::SceneEvents::OnSimulationBodyAdded::Handler &handler) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| RegisterSimulationBodyRemovedHandler(AzPhysics::SceneHandle sceneHandle, AzPhysics::SceneEvents::OnSimulationBodyRemoved::Handler &handler) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| RegisterSimulationBodySimulationDisabledHandler(AzPhysics::SceneHandle sceneHandle, AzPhysics::SceneEvents::OnSimulationBodySimulationDisabled::Handler &handler) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| RegisterSimulationBodySimulationEnabledHandler(AzPhysics::SceneHandle sceneHandle, AzPhysics::SceneEvents::OnSimulationBodySimulationEnabled::Handler &handler) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| RemoveJoint(AzPhysics::SceneHandle sceneHandle, AzPhysics::JointHandle jointHandle) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| RemoveSimulatedBodies(AzPhysics::SceneHandle sceneHandle, AzPhysics::SimulatedBodyHandleList &bodyHandles) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| RemoveSimulatedBody(AzPhysics::SceneHandle sceneHandle, AzPhysics::SimulatedBodyHandle &bodyHandle) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| SetEnabled(AzPhysics::SceneHandle sceneHandle, bool enable) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| SetGravity(AzPhysics::SceneHandle sceneHandle, const AZ::Vector3 &gravity) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| StartSimulation(AzPhysics::SceneHandle sceneHandle, float deltatime) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| SuppressCollisionEvents(AzPhysics::SceneHandle sceneHandle, const AzPhysics::SimulatedBodyHandle &bodyHandleA, const AzPhysics::SimulatedBodyHandle &bodyHandleB) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface | |
| UnsuppressCollisionEvents(AzPhysics::SceneHandle sceneHandle, const AzPhysics::SimulatedBodyHandle &bodyHandleA, const AzPhysics::SimulatedBodyHandle &bodyHandleB) override (defined in PhysX::PhysXSceneInterface) | PhysX::PhysXSceneInterface |