Open 3D Engine PhysX Gem API Reference 23.10.0
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PhysX::PhysXSystem Member List

This is the complete list of members for PhysX::PhysXSystem, including all inherited members.

AddScene(const AzPhysics::SceneConfiguration &config) override (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
AddScenes(const AzPhysics::SceneConfigurationList &configs) override (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
AZ_CLASS_ALLOCATOR_DECL (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
AZ_RTTI(PhysXSystem, "{B6F4D92A-061B-4CB3-AAB5-984B599A53AE}", AzPhysics::SystemInterface) (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
CreateCollisionGroup(const AZStd::string &groupName, const AzPhysics::CollisionGroup &group) (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
FindAttachedBodyHandleFromEntityId(AZ::EntityId entityId) override (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
GetAllScenes() override (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
GetConfiguration() const override (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
GetDefaultSceneConfiguration() const override (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
GetPerformanceCollector() (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
GetPhysXConfiguration() constPhysX::PhysXSystem
GetPxCooking() (defined in PhysX::PhysXSystem)PhysX::PhysXSysteminline
GetPxCpuDispathcher() (defined in PhysX::PhysXSystem)PhysX::PhysXSysteminline
GetPxPhysics() (defined in PhysX::PhysXSystem)PhysX::PhysXSysteminline
GetScene(AzPhysics::SceneHandle handle) override (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
GetSceneHandle(const AZStd::string &sceneName) override (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
GetScenes(const AzPhysics::SceneHandleList &handles) override (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
GetSettingsRegistryManager() constPhysX::PhysXSystem
Initialize(const AzPhysics::SystemConfiguration *config) override (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
PhysXSystem(AZStd::unique_ptr< PhysXSettingsRegistryManager > registryManager, const physx::PxCookingParams &cookingParams) (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
Reinitialize() override (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
RemoveAllScenes() override (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
RemoveScene(AzPhysics::SceneHandle handle) override (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
RemoveScenes(const AzPhysics::SceneHandleList &handles) override (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
SetCollisionLayerName(int index, const AZStd::string &layerName) (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
Shutdown() override (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
Simulate(float deltaTime) override (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
UpdateConfiguration(const AzPhysics::SystemConfiguration *newConfig, bool forceReinitialization=false) override (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
UpdateDefaultSceneConfiguration(const AzPhysics::SceneConfiguration &sceneConfiguration) override (defined in PhysX::PhysXSystem)PhysX::PhysXSystem
~PhysXSystem() (defined in PhysX::PhysXSystem)PhysX::PhysXSystemvirtual