Open 3D Engine PhysX Gem API Reference
24.09
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This is the complete list of members for PhysX::Ragdoll, including all inherited members.
AddNode(AZStd::unique_ptr< RagdollNode > node) (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
AZ_CLASS_ALLOCATOR(Ragdoll, AZ::SystemAllocator) (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
AZ_RTTI(PhysX::Ragdoll, "{55D477B5-B922-4D3E-89FE-7FB7B9FDD635}", Physics::Ragdoll) (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
DisableSimulation() override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
DisableSimulationQueued() override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
EnableSimulation(const Physics::RagdollState &initialState) override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
EnableSimulationQueued(const Physics::RagdollState &initialState) override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
GetAabb() const override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
GetEntityId() const override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
GetNativePointer() const override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
GetNativeType() const override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
GetNode(size_t nodeIndex) const override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
GetNodeState(size_t nodeIndex, Physics::RagdollNodeState &nodeState) const override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
GetNumNodes() const override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
GetOrientation() const override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
GetPosition() const override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
GetPxRigidDynamic(size_t nodeIndex) const (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
GetRootPxTransform() const (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
GetScene() override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
GetState(Physics::RagdollState &ragdollState) const override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
GetTransform() const override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
IsSimulated() const override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
Ragdoll()=default (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
Ragdoll(AzPhysics::SceneHandle sceneHandle) (defined in PhysX::Ragdoll) | PhysX::Ragdoll | explicit |
Ragdoll(const Ragdoll &)=delete (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
RagdollComponent (defined in PhysX::Ragdoll) | PhysX::Ragdoll | friend |
RayCast(const AzPhysics::RayCastRequest &request) override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
Reflect(AZ::ReflectContext *context) (defined in PhysX::Ragdoll) | PhysX::Ragdoll | static |
SetNodeState(size_t nodeIndex, const Physics::RagdollNodeState &nodeState) override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
SetParentIndices(const Physics::ParentIndices &parentIndices) (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
SetRootIndex(size_t nodeIndex) (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
SetState(const Physics::RagdollState &ragdollState) override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
SetStateQueued(const Physics::RagdollState &ragdollState) override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
SetTransform(const AZ::Transform &transform) override (defined in PhysX::Ragdoll) | PhysX::Ragdoll | |
~Ragdoll() (defined in PhysX::Ragdoll) | PhysX::Ragdoll |