Open 3D Engine PhysX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for PhysX::SystemRequests, including all inherited members.
AddressPolicy (defined in PhysX::SystemRequests) | PhysX::SystemRequests | static |
CreateConvexMesh(const void *vertices, AZ::u32 vertexNum, AZ::u32 vertexStride)=0 | PhysX::SystemRequests | pure virtual |
CreateConvexMeshFromCooked(const void *cookedMeshData, AZ::u32 bufferSize)=0 | PhysX::SystemRequests | pure virtual |
CreateFilterData(const AzPhysics::CollisionLayer &layer, const AzPhysics::CollisionGroup &group)=0 | PhysX::SystemRequests | pure virtual |
CreateHeightField(const physx::PxHeightFieldSample *samples, size_t numColumns, size_t numRows)=0 | PhysX::SystemRequests | pure virtual |
CreateTriangleMeshFromCooked(const void *cookedMeshData, AZ::u32 bufferSize)=0 | PhysX::SystemRequests | pure virtual |
GetCooking()=0 | PhysX::SystemRequests | pure virtual |
HandlerPolicy (defined in PhysX::SystemRequests) | PhysX::SystemRequests | static |
MutexType typedef (defined in PhysX::SystemRequests) | PhysX::SystemRequests | |
~SystemRequests()=default (defined in PhysX::SystemRequests) | PhysX::SystemRequests | virtual |