Open 3D Engine Presence Gem API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 ▼NPresence
 CPresenceDetails
 CPresenceNotificationsEBUS interface used to listen for presence request events
 ▼CPresenceRequests
 CQueryPresenceParams
 CSetPresenceParams
 ▼CPresenceSystemComponent
 CImplementationBase class for platform specific implementations