Open 3D Engine Presence Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Presence::PresenceSystemComponent Member List

This is the complete list of members for Presence::PresenceSystemComponent, including all inherited members.

Activate() overridePresence::PresenceSystemComponentprotected
AZ_COMPONENT(PresenceSystemComponent, "{1B04E968-2729-4CA0-8841-21E50FE9133C}")Presence::PresenceSystemComponent
Deactivate() override (defined in Presence::PresenceSystemComponent)Presence::PresenceSystemComponentprotected
GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType &incompatible) (defined in Presence::PresenceSystemComponent)Presence::PresenceSystemComponentstatic
GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType &provided) (defined in Presence::PresenceSystemComponent)Presence::PresenceSystemComponentstatic
QueryPresence(const QueryPresenceParams &params) override (defined in Presence::PresenceSystemComponent)Presence::PresenceSystemComponentprotected
Reflect(AZ::ReflectContext *context)Presence::PresenceSystemComponentstatic
SetPresence(const SetPresenceParams &params) overridePresence::PresenceSystemComponentprotected