Open 3D Engine ROS2 Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ROS2::EventSourceAdapter< EventSourceT > Member List

This is the complete list of members for ROS2::EventSourceAdapter< EventSourceT >, including all inherited members.

ConnectToAdaptedEvent(typename EventSourceT::AdaptedEventHandlerType &adaptedEventHandler)ROS2::EventSourceAdapter< EventSourceT >inline
ConnectToSourceEvent(typename EventSourceT::SourceEventHandlerType &sourceEventHandler)ROS2::EventSourceAdapter< EventSourceT >inline
Reflect(AZ::ReflectContext *context) (defined in ROS2::EventSourceAdapter< EventSourceT >)ROS2::EventSourceAdapter< EventSourceT >inlinestatic
SetFrequency(float adaptedFrequency)ROS2::EventSourceAdapter< EventSourceT >inline
Start()ROS2::EventSourceAdapter< EventSourceT >inline
Stop()ROS2::EventSourceAdapter< EventSourceT >inline