Open 3D Engine SceneProcessing Gem API Reference 23.10.0
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SceneBuilder::SceneSerializationHandler Member List

This is the complete list of members for SceneBuilder::SceneSerializationHandler, including all inherited members.

Activate() override (defined in SceneBuilder::SceneSerializationHandler)SceneBuilder::SceneSerializationHandler
AZ_COMPONENT(SceneSerializationHandler, "{5917845E-2A6A-4C6C-BD02-E9CECC8D4E13}", AZ::Component) (defined in SceneBuilder::SceneSerializationHandler)SceneBuilder::SceneSerializationHandler
Deactivate() override (defined in SceneBuilder::SceneSerializationHandler)SceneBuilder::SceneSerializationHandler
LoadScene(const AZStd::string &sceneFilePath, AZ::Uuid sceneSourceGuid, const AZStd::string &watchFolder) override (defined in SceneBuilder::SceneSerializationHandler)SceneBuilder::SceneSerializationHandler
Reflect(AZ::ReflectContext *context) (defined in SceneBuilder::SceneSerializationHandler)SceneBuilder::SceneSerializationHandlerstatic
SceneSerializationHandler()=default (defined in SceneBuilder::SceneSerializationHandler)SceneBuilder::SceneSerializationHandler
~SceneSerializationHandler() override=default (defined in SceneBuilder::SceneSerializationHandler)SceneBuilder::SceneSerializationHandler