Open 3D Engine StartingPointCamera Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Camera::OffsetPosition Member List

This is the complete list of members for Camera::OffsetPosition, including all inherited members.

Activate(AZ::EntityId) override (defined in Camera::OffsetPosition)Camera::OffsetPositioninline
AdjustLookAtTarget(float deltaTime, const AZ::Transform &targetTransform, AZ::Transform &outLookAtTargetTransform) override (defined in Camera::OffsetPosition)Camera::OffsetPosition
AZ_CLASS_ALLOCATOR(OffsetPosition, AZ::SystemAllocator) (defined in Camera::OffsetPosition)Camera::OffsetPosition
AZ_RTTI(OffsetPosition, "{5B2975A6-839B-4DE0-842B-EDE78D778BC9}", ICameraLookAtBehavior) (defined in Camera::OffsetPosition)Camera::OffsetPosition
Deactivate() override (defined in Camera::OffsetPosition)Camera::OffsetPositioninline
Reflect(AZ::ReflectContext *reflection) (defined in Camera::OffsetPosition)Camera::OffsetPositionstatic
~OffsetPosition() override=default (defined in Camera::OffsetPosition)Camera::OffsetPosition