Open 3D Engine Terrain Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Terrain::TerrainDetailMaterialManager, including all inherited members.
AZ_DISABLE_COPY_MOVE(TerrainDetailMaterialManager) (defined in Terrain::TerrainDetailMaterialManager) | Terrain::TerrainDetailMaterialManager | |
AZ_RTTI(TerrainDetailMaterialManager, "{3CBAF88F-E3B1-43B8-97A5-999133188BCC}") (defined in Terrain::TerrainDetailMaterialManager) | Terrain::TerrainDetailMaterialManager | |
Initialize(const AZ::Data::Instance< AZ::RPI::ShaderResourceGroup > &terrainSrg, const AZ::Data::Instance< AZ::RPI::Material > &materialInstance) (defined in Terrain::TerrainDetailMaterialManager) | Terrain::TerrainDetailMaterialManager | |
IsInitialized() const (defined in Terrain::TerrainDetailMaterialManager) | Terrain::TerrainDetailMaterialManager | |
Reset() (defined in Terrain::TerrainDetailMaterialManager) | Terrain::TerrainDetailMaterialManager | |
SetDetailMaterialConfiguration(const DetailMaterialConfiguration ¶ms) (defined in Terrain::TerrainDetailMaterialManager) | Terrain::TerrainDetailMaterialManager | |
TerrainDetailMaterialManager()=default (defined in Terrain::TerrainDetailMaterialManager) | Terrain::TerrainDetailMaterialManager | |
Update(const AZ::Vector3 &cameraPosition, AZ::Data::Instance< AZ::RPI::ShaderResourceGroup > &terrainSrg) (defined in Terrain::TerrainDetailMaterialManager) | Terrain::TerrainDetailMaterialManager | |
UpdateSrgIndices(const AZ::Data::Instance< AZ::RPI::ShaderResourceGroup > &srg) (defined in Terrain::TerrainDetailMaterialManager) | Terrain::TerrainDetailMaterialManager | |
~TerrainDetailMaterialManager()=default (defined in Terrain::TerrainDetailMaterialManager) | Terrain::TerrainDetailMaterialManager |