Open 3D Engine Terrain Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Terrain::TerrainMeshManager, including all inherited members.
AZ_DISABLE_COPY_MOVE(TerrainMeshManager) (defined in Terrain::TerrainMeshManager) | Terrain::TerrainMeshManager | |
AZ_RTTI(TerrainMeshManager, "{62C84AD8-05FE-4C78-8501-A2DB6731B9B7}") (defined in Terrain::TerrainMeshManager) | Terrain::TerrainMeshManager | |
DrawMeshes(const AZ::RPI::FeatureProcessor::RenderPacket &process, const AZ::RPI::ViewPtr mainView) (defined in Terrain::TerrainMeshManager) | Terrain::TerrainMeshManager | |
Initialize(AZ::RPI::Scene &parentScene) (defined in Terrain::TerrainMeshManager) | Terrain::TerrainMeshManager | |
IsInitialized() const (defined in Terrain::TerrainMeshManager) | Terrain::TerrainMeshManager | |
Reset() (defined in Terrain::TerrainMeshManager) | Terrain::TerrainMeshManager | |
SetConfiguration(const MeshConfiguration &config) (defined in Terrain::TerrainMeshManager) | Terrain::TerrainMeshManager | |
SetMaterial(MaterialInstance materialInstance) (defined in Terrain::TerrainMeshManager) | Terrain::TerrainMeshManager | |
SetRebuildDrawPackets() (defined in Terrain::TerrainMeshManager) | Terrain::TerrainMeshManager | |
TerrainMeshManager() (defined in Terrain::TerrainMeshManager) | Terrain::TerrainMeshManager | |
Update(const AZ::RPI::ViewPtr mainView, AZ::Data::Instance< AZ::RPI::ShaderResourceGroup > &terrainSrg) (defined in Terrain::TerrainMeshManager) | Terrain::TerrainMeshManager | |
~TerrainMeshManager() (defined in Terrain::TerrainMeshManager) | Terrain::TerrainMeshManager |