Open 3D Engine Terrain Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Terrain::ModifiedImageRegion, including all inherited members.
AddPoint(const PixelIndex &pixelIndex) | Terrain::ModifiedImageRegion | |
GetDirtyRegion() | Terrain::ModifiedImageRegion | |
IsModified() const | Terrain::ModifiedImageRegion | inline |
ModifiedImageRegion()=default (defined in Terrain::ModifiedImageRegion) | Terrain::ModifiedImageRegion | |
ModifiedImageRegion(const MacroMaterialImageSizeData &imageData) (defined in Terrain::ModifiedImageRegion) | Terrain::ModifiedImageRegion |