Open 3D Engine Terrain Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Terrain::TerrainSurfaceMaterialMapping, including all inherited members.
AZ_CLASS_ALLOCATOR(TerrainSurfaceMaterialMapping, AZ::SystemAllocator) (defined in Terrain::TerrainSurfaceMaterialMapping) | Terrain::TerrainSurfaceMaterialMapping | |
AZ_RTTI(TerrainSurfaceMaterialMapping, "{37D2A586-CDDD-4FB7-A7D6-0B4CC575AB8C}") (defined in Terrain::TerrainSurfaceMaterialMapping) | Terrain::TerrainSurfaceMaterialMapping | |
m_materialAsset (defined in Terrain::TerrainSurfaceMaterialMapping) | Terrain::TerrainSurfaceMaterialMapping | |
m_materialInstance (defined in Terrain::TerrainSurfaceMaterialMapping) | Terrain::TerrainSurfaceMaterialMapping | |
m_previousTag (defined in Terrain::TerrainSurfaceMaterialMapping) | Terrain::TerrainSurfaceMaterialMapping | |
m_surfaceTag (defined in Terrain::TerrainSurfaceMaterialMapping) | Terrain::TerrainSurfaceMaterialMapping | |
Reflect(AZ::ReflectContext *context) (defined in Terrain::TerrainSurfaceMaterialMapping) | Terrain::TerrainSurfaceMaterialMapping | static |