Open 3D Engine VirtualGamepad Gem API Reference 23.10.0
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VirtualGamepad::InputDeviceVirtualGamepad Member List

This is the complete list of members for VirtualGamepad::InputDeviceVirtualGamepad, including all inherited members.

AZ_CLASS_ALLOCATOR(InputDeviceVirtualGamepad, AZ::SystemAllocator) (defined in VirtualGamepad::InputDeviceVirtualGamepad)VirtualGamepad::InputDeviceVirtualGamepad
AZ_RTTI(InputDeviceVirtualGamepad, "{DC4B939E-66C7-4F76-B7DF-049A3F13A1C3}", InputDevice) (defined in VirtualGamepad::InputDeviceVirtualGamepad)VirtualGamepad::InputDeviceVirtualGamepad
CreateButtonChannel(const AZStd::string &channelName)VirtualGamepad::InputDeviceVirtualGamepadprotected
CreateThumbStickAxis1DChannel(const AZStd::string &channelName)VirtualGamepad::InputDeviceVirtualGamepadprotected
CreateThumbStickAxis2DChannel(const AZStd::string &channelName)VirtualGamepad::InputDeviceVirtualGamepadprotected
CreateThumbStickDirectionChannel(const AZStd::string &channelName)VirtualGamepad::InputDeviceVirtualGamepadprotected
GetInputChannelsById() const overrideVirtualGamepad::InputDeviceVirtualGamepad
IdVirtualGamepad::InputDeviceVirtualGamepadstatic
InputDeviceVirtualGamepad(const AZStd::unordered_set< AZStd::string > &buttonNames, const AZStd::unordered_set< AZStd::string > &thumbStickNames)VirtualGamepad::InputDeviceVirtualGamepadexplicit
IsConnected() const overrideVirtualGamepad::InputDeviceVirtualGamepad
IsSupported() const overrideVirtualGamepad::InputDeviceVirtualGamepad
IsVirtualGamepadDevice(const AzFramework::InputDeviceId &inputDeviceId)VirtualGamepad::InputDeviceVirtualGamepadstatic
TickInputDevice() overrideVirtualGamepad::InputDeviceVirtualGamepad
~InputDeviceVirtualGamepad() overrideVirtualGamepad::InputDeviceVirtualGamepad