Open 3D Engine WhiteBox Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for WhiteBox::RenderMeshInterface, including all inherited members.
AZ_RTTI(RenderMeshInterface, "{F3ADF2DC-6A40-4943-95BE-6C7E24605BE9}") (defined in WhiteBox::RenderMeshInterface) | WhiteBox::RenderMeshInterface | |
BuildMesh(const WhiteBoxRenderData &renderData, const AZ::Transform &worldFromLocal)=0 | WhiteBox::RenderMeshInterface | pure virtual |
IsVisible() const =0 (defined in WhiteBox::RenderMeshInterface) | WhiteBox::RenderMeshInterface | pure virtual |
SetVisiblity(bool visibility)=0 | WhiteBox::RenderMeshInterface | pure virtual |
UpdateMaterial(const WhiteBoxMaterial &material)=0 | WhiteBox::RenderMeshInterface | pure virtual |
UpdateTransform(const AZ::Transform &worldFromLocal)=0 | WhiteBox::RenderMeshInterface | pure virtual |
~RenderMeshInterface()=0 (defined in WhiteBox::RenderMeshInterface) | WhiteBox::RenderMeshInterface | pure virtual |