Open 3D Engine Metadata File Type Support Developer Documentation
Open 3D Engine (O3DE) metadata system enables moving/renaming assets in a project. This section of the Engine Developer Guide provides details on the work needed to upgrade various systems to fully support metadata relocation.
Topics
Name | Description |
---|---|
Scene Files | Overview of what work is required for scene files (FBX, etc). |
Texture Files | Overview of what work is required for texture files (PNG, JPG, etc). |
Prefab Files | Overview of what work is required for prefab files. |