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Constant Gradient Component
Add the Constant Gradient component to create an output gradient with the same value.
Provider
Constant Gradient properties
Property | Description | Values | Default |
---|---|---|---|
Preview | Displays the output gradient of this component after all properties are applied. | ||
Pin Preview to Shape | Sets an entity with a compatible Shape component to use as the bounds of the preview if Constrain to Shape is Enabled . | EntityId | Current Entity |
Preview Position | Sets the world location of the preview. This field is available only if there is no entity selected in Pin Preview to Shape. | Vector3: -Infinity to Infinity | X:0.0 , Y:0.0 , Z:0.0 |
Preview Size | Sets the dimensions of the preview. | Vector3: 0.0 to Infinity | X:1.0 , Y:1.0 , Z:1.0 |
Constrain to Shape | If Enabled , the gradient preview uses the bounds of the entity selected in Pin Preview to Shape.This field is available only if an entity is selected in Pin Preview to Shape. | Boolean | Disabled |
Value | Sets the single value that this gradient returns. | Float: 0.0 - 1.0 | 1.0 |
ConstantGradientRequestBus
Use the following request functions with the ConstantGradientRequestBus
EBus interface to communicate with Constant Gradient components in your game.
Request Name | Description | Parameter | Return | Scriptable |
---|---|---|---|---|
GetConstantValue | Returns the value of the Value property. | None | Constant Value: Float | Yes |
SetConstantValue | Sets the value of the Value property. | Constant Value: Float | None | Yes |