IN THIS ARTICLE
Remote Content in Open 3D Engine
The Open 3D Engine (O3DE) includes a built-in way to share and download Gems, Projects, and Templates using Remote Repositories that can be on your local computer, a web server or in a Git repository like those hosted in GitHub . The Project Manager and O3DE CLI can display and download content from Remote Repositories and help you create your own Remote Repositories and add content to them.
The official O3DE Remote Repository is
https://canonical.o3de.org and is included in the
engine.json
file at the engine root, making it available by default to all users. Changes to the
https://canonical.o3de.org/repo.json file that lists all the available content to download take place through pull requests in the
https://github.com/o3de/canonical.o3de.org GitHub repository.
Section topics
Topic | Description |
---|---|
Use an O3DE Remote Repository | Learn how to add and download content from an existing O3DE Remote Repository. |
Remote Repository Overview | Learn about O3DE Remote Repository structure and use cases. |
Create an O3DE Remote Repository | Learn how to create your own O3DE Remote Repository. |
Repo.json Reference | Learn about the repo.json file schema and how it is used. |
Update an O3DE Remote Repository | Learn how to add, remove and update content in an O3DE Remote Repository. |
Contribute to the Official O3DE Remote Repository | Learn how to submit content to the official O3DE Remote Repository. |