#include <AllocatorInstance.h>
Inherits AZ::Internal::AllocatorInstanceBase< Allocator, AllocatorStorage::EnvironmentStoragePolicy< Allocator > >.
Standard allocator singleton, using Environment storage. Specialize this for your allocator if you need to control storage or lifetime, by changing the policy class used in AllocatorInstanceBase.
It is preferred that you don't do a complete specialization of AllocatorInstance, as the logic governing creation and destruction of allocators is complicated and susceptible to edge cases across all platforms and build types, and it is best to keep the allocator code flowing through a consistent codepath.