Implementation of the ILogger system interface. More...
#include <LoggerSystemComponent.h>
Inherits AZ::Component, and ILoggerRequestBus::Handler.
Public Member Functions | |
AZ_COMPONENT (LoggerSystemComponent, "{56746640-9258-4D41-B255-663737493811}") | |
void | Activate () override |
void | Deactivate () override |
void | SetLogName (const char *logName) override |
const char * | GetLogName () const override |
void | SetLogLevel (LogLevel logLevel) override |
LogLevel | GetLogLevel () const override |
void | BindLogHandler (LogEvent::Handler &hander) override |
bool | IsTagEnabled (AZ::HashValue32 hashValue) override |
void | Flush () override |
void | SetLevel (const AZ::ConsoleCommandContainer &arguments) |
void | EnableLog (const AZ::ConsoleCommandContainer &arguments) |
void | DisableLog (const AZ::ConsoleCommandContainer &arguments) |
void | ToggleLog (const AZ::ConsoleCommandContainer &arguments) |
Public Member Functions inherited from AZ::Component | |
AZ_TYPE_INFO_WITH_NAME_DECL (Component) | |
AZ_RTTI_NO_TYPE_INFO_DECL () | |
Component () | |
virtual | ~Component () |
Entity * | GetEntity () const |
EntityId | GetEntityId () const |
NamedEntityId | GetNamedEntityId () const |
ComponentId | GetId () const |
virtual TypeId | GetUnderlyingComponentType () const |
void | SetId (const ComponentId &id) |
virtual void | SetSerializedIdentifier (AZStd::string serializedIdentifer) |
virtual AZStd::string | GetSerializedIdentifier () const |
virtual ComponentValidationResult | ValidateComponentRequirements (const ImmutableEntityVector &, const AZStd::unordered_set< AZ::Crc32 > &) const |
bool | SetConfiguration (const AZ::ComponentConfig &config) |
bool | GetConfiguration (AZ::ComponentConfig &outConfig) const |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
static void | GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided) |
static void | GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible) |
Additional Inherited Members | |
Protected Member Functions inherited from AZ::Component | |
virtual void | Init () |
virtual void | Activate ()=0 |
virtual void | Deactivate ()=0 |
virtual bool | ReadInConfig (const ComponentConfig *baseConfig) |
virtual bool | WriteOutConfig (ComponentConfig *outBaseConfig) const |
virtual void | SetEntity (Entity *entity) |
virtual void | OnAfterEntitySet () |
Function to call after setting the entity in this component. | |
Protected Attributes inherited from AZ::Component | |
Entity * | m_entity |
Reference to the entity that owns the component. The value is null if the component is not attached to an entity. | |
ComponentId | m_id |
A component ID that is unique for an entity. This component ID is not unique across all entities. | |
Implementation of the ILogger system interface.
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overridevirtual |
AZ::Component overrides.
Implements AZ::Component.
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overridevirtual |
Deactivates the component. The system calls this function when the owning entity is being deactivated. You must override this function. As a best practice, ensure that this function returns the component to a minimal footprint. The order of deactivation is the reverse of activation, so your component is deactivated before the components it depends on.
The system always calls the component's Deactivate() function before destroying the component. However, deactivation is not always followed by the destruction of the component. An entity and its components can be deactivated and reactivated without being destroyed. Ensure that your Deactivate() implementation can handle this scenario.
Implements AZ::Component.
void AZ::LoggerSystemComponent::SetLevel | ( | const AZ::ConsoleCommandContainer & | arguments | ) |
Console commands.
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override |
ILogger overrides.