This is the complete list of members for AZ::SliceAssetHandler, including all inherited members.
AssetHandler() (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | |
AssetMissingInCatalog(const Asset< AssetData > &) | AZ::Data::AssetHandler | inlinevirtual |
AZ_CLASS_ALLOCATOR(SliceAssetHandler, AZ::SystemAllocator) (defined in AZ::SliceAssetHandler) | AZ::SliceAssetHandler | |
AZ_RTTI(SliceAssetHandler, "{4DA1A81B-EEFE-4129-97A2-258233437A88}", Data::AssetHandler) (defined in AZ::SliceAssetHandler) | AZ::SliceAssetHandler | |
AZ_RTTI(AssetHandler, "{58BD1FDF-E668-42E5-9091-16F46022F551}") (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | |
CanHandleAsset(const AssetId &) const (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | inlinevirtual |
CreateAsset(const Data::AssetId &id, const Data::AssetType &type) override (defined in AZ::SliceAssetHandler) | AZ::SliceAssetHandler | virtual |
DestroyAsset(Data::AssetPtr ptr) override (defined in AZ::SliceAssetHandler) | AZ::SliceAssetHandler | virtual |
GetAssetBufferAllocator() | AZ::Data::AssetHandler | inlinevirtual |
GetAssetType() const override (defined in AZ::SliceAssetHandler) | AZ::SliceAssetHandler | |
GetAssetTypeDisplayName() const override (defined in AZ::SliceAssetHandler) | AZ::SliceAssetHandler | |
GetAssetTypeExtensions(AZStd::vector< AZStd::string > &extensions) override (defined in AZ::SliceAssetHandler) | AZ::SliceAssetHandler | |
GetCustomAssetStreamInfoForLoad(AssetStreamInfo &streamInfo) | AZ::Data::AssetHandler | inlinevirtual |
GetDefaultAssetLoadPriority(AssetType type, IO::IStreamerTypes::Deadline &defaultDeadline, AZ::IO::IStreamerTypes::Priority &defaultPriority) const (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | inlinevirtual |
GetGroup() const override (defined in AZ::SliceAssetHandler) | AZ::SliceAssetHandler | |
GetHandledAssetTypes(AZStd::vector< Data::AssetType > &assetTypes) override (defined in AZ::SliceAssetHandler) | AZ::SliceAssetHandler | virtual |
GetSerializeContext() const (defined in AZ::SliceAssetHandler) | AZ::SliceAssetHandler | |
InitAsset(const Asset< AssetData > &asset, bool loadStageSucceeded, bool isReload) (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | virtual |
LoadAssetData(const Data::Asset< Data::AssetData > &asset, AZStd::shared_ptr< Data::AssetDataStream > stream, const AZ::Data::AssetFilterCB &assetLoadFilterCB) override (defined in AZ::SliceAssetHandler) | AZ::SliceAssetHandler | virtual |
LoadAssetDataFromStream(const Asset< AssetData > &asset, AZStd::shared_ptr< AssetDataStream > stream, const AZ::Data::AssetFilterCB &assetLoadFilterCB) (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | |
LoadResult enum name | AZ::Data::AssetHandler | |
m_filterFlags (defined in AZ::SliceAssetHandler) | AZ::SliceAssetHandler | protected |
m_serializeContext (defined in AZ::SliceAssetHandler) | AZ::SliceAssetHandler | protected |
SaveAssetData(const Data::Asset< Data::AssetData > &asset, IO::GenericStream *stream) override (defined in AZ::SliceAssetHandler) | AZ::SliceAssetHandler | virtual |
SetFilterFlags(u32 flags) | AZ::SliceAssetHandler | |
SetSerializeContext(SerializeContext *context) (defined in AZ::SliceAssetHandler) | AZ::SliceAssetHandler | |
SliceAssetHandler(SerializeContext *context=nullptr) (defined in AZ::SliceAssetHandler) | AZ::SliceAssetHandler | |
~AssetHandler() (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | virtual |
~SliceAssetHandler() (defined in AZ::SliceAssetHandler) | AZ::SliceAssetHandler |