Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::SliceAssetSerializationNotifications Member List

This is the complete list of members for AZ::SliceAssetSerializationNotifications, including all inherited members.

AddressPolicyAZ::EBusTraitsstatic
AllocatorType typedefAZ::EBusTraits
BindLockGuard typedefAZ::EBusTraits
BusHandlerOrderCompare typedefAZ::EBusTraits
BusIdOrderCompare typedefAZ::EBusTraits
BusIdType typedefAZ::EBusTraits
CallstackTrackerLockGuard typedefAZ::EBusTraits
ConnectionPolicy typedefAZ::EBusTraits
ConnectLockGuard typedefAZ::EBusTraits
DispatchLockGuard typedefAZ::EBusTraits
EnableEventQueueAZ::EBusTraitsstatic
EnableQueuedReferencesAZ::EBusTraitsstatic
EventProcessingPolicy typedef (defined in AZ::EBusTraits)AZ::EBusTraits
EventQueueingActiveByDefaultAZ::EBusTraitsstatic
EventQueueMutexType typedefAZ::EBusTraits
HandlerPolicyAZ::EBusTraitsstatic
LocklessDispatchAZ::EBusTraitsstatic
MutexType typedef (defined in AZ::SliceAssetSerializationNotifications)AZ::SliceAssetSerializationNotifications
OnBeginSlicePush(const AZ::Data::AssetId &)AZ::SliceAssetSerializationNotificationsinlinevirtual
OnEndSlicePush(const AZ::Data::AssetId &, const AZ::Data::AssetId &)AZ::SliceAssetSerializationNotificationsinlinevirtual
OnSliceEntitiesLoaded(const AZStd::vector< AZ::Entity * > &)AZ::SliceAssetSerializationNotificationsinlinevirtual
OnWriteDataToSliceAssetEnd(AZ::SliceComponent &)AZ::SliceAssetSerializationNotificationsinlinevirtual
RouterPolicy typedefAZ::EBusTraits
StoragePolicy typedefAZ::EBusTraits
~EBusTraits()=defaultAZ::EBusTraitsprotected