#include <SliceBus.h>
Inherits AZ::EBusTraits.
Public Types | |
using | MutexType = AZStd::recursive_mutex |
Public Types inherited from AZ::EBusTraits | |
using | AllocatorType = AZ::Internal::EBusEnvironmentAllocator |
using | BusIdType = NullBusId |
using | BusIdOrderCompare = NullBusIdCompare |
using | BusHandlerOrderCompare = BusHandlerCompareDefault |
using | MutexType = NullMutex |
using | EventQueueMutexType = NullMutex |
template<class Bus > | |
using | ConnectionPolicy = EBusConnectionPolicy< Bus > |
template<class Context > | |
using | StoragePolicy = EBusEnvironmentStoragePolicy< Context > |
template<class Bus > | |
using | RouterPolicy = EBusRouterPolicy< Bus > |
using | EventProcessingPolicy = EBusEventProcessingPolicy |
template<typename DispatchMutex , bool IsLocklessDispatch> | |
using | DispatchLockGuard = AZStd::conditional_t< IsLocklessDispatch, AZ::Internal::NullLockGuard< DispatchMutex >, AZStd::scoped_lock< DispatchMutex > > |
template<typename ContextMutex > | |
using | ConnectLockGuard = AZStd::conditional_t< AZStd::is_same_v< ContextMutex, AZ::NullMutex >, AZ::Internal::NullLockGuard< ContextMutex >, AZStd::unique_lock< ContextMutex > > |
template<typename ContextMutex > | |
using | BindLockGuard = AZStd::scoped_lock< ContextMutex > |
template<typename ContextMutex > | |
using | CallstackTrackerLockGuard = AZStd::conditional_t< AZStd::is_same_v< ContextMutex, AZ::NullMutex >, AZ::Internal::NullLockGuard< ContextMutex >, AZStd::unique_lock< ContextMutex > > |
Public Member Functions | |
virtual void | OnWriteDataToSliceAssetEnd (AZ::SliceComponent &) |
virtual void | OnSliceEntitiesLoaded (const AZStd::vector< AZ::Entity * > &) |
virtual void | OnBeginSlicePush (const AZ::Data::AssetId &) |
Fired at the very beginning of a slice push transaction. | |
virtual void | OnEndSlicePush (const AZ::Data::AssetId &, const AZ::Data::AssetId &) |
Fired at the very end of a slice push transaction. | |
Additional Inherited Members | |
Static Public Attributes inherited from AZ::EBusTraits | |
static constexpr EBusHandlerPolicy | HandlerPolicy = EBusHandlerPolicy::Multiple |
static constexpr EBusAddressPolicy | AddressPolicy = EBusAddressPolicy::Single |
static constexpr bool | EnableEventQueue = false |
static constexpr bool | EventQueueingActiveByDefault = true |
static constexpr bool | EnableQueuedReferences = false |
static constexpr bool | LocklessDispatch = false |
Protected Member Functions inherited from AZ::EBusTraits | |
~EBusTraits ()=default | |
Dispatches events at key points of SliceAsset serialization.
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inlinevirtual |
Called each time a slice loads entities from serialized data. This event can be used to "fix up" loaded entities before they are used anywhere else. Note that this event may be sent multiple times from a single slice:
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inlinevirtual |
Called after a slice is loaded from serialized data. This event can be used to "fix up" a loaded slice before it is used. If you wish to "fix up" entities, use OnSliceEntitiesLoaded instead.