Open 3D Engine AzCore API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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AZ::AllocatorManager::AllocatorStats Struct Reference
Public Member Functions
AllocatorStats
(const char *name, size_t allocatedBytes, size_t capacityBytes)
Public Attributes
AZStd::string
m_name
size_t
m_allocatedBytes
size_t
m_capacityBytes
The documentation for this struct was generated from the following file:
Code/Framework/AzCore/AzCore/Memory/AllocatorManager.h
AZ
AllocatorManager
AllocatorStats
Generated on Mon Oct 9 2023 13:38:45 for Open 3D Engine AzCore API Reference by
1.9.6